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UX · PRODUCT · MOBILE

TimeWise

Student time-management app

TimeWise app screens and logo

TimeWise is a mobile productivity concept built around a simple promise: stop guessing, start doing. Designed for students who procrastinate because assignments feel vague or overwhelming, it translates coursework into smaller time estimates, visual progress, and focused work sessions.

Context

IPD 552 Problem Framing

Role

Research, product strategy, UX/UI design

Focus

Procrastination, planning confidence, student stress

Output

Mobile app concept, prototype flows, validation artifacts

Problem

Students often know what is due, but not how long the work will actually take. That uncertainty makes assignments feel larger than they are, which feeds procrastination and stress.

Product Idea

TimeWise reframes planning as an estimation-and-action loop. Students enter assignments, break them into smaller pieces, compare time expectations, and use a focused timer to move from planning into doing.

Design Direction

The interface stays intentionally calm: soft color, clear course progress, lightweight controls, and reward-style feedback. The goal is to make time visible without making the app feel like another assignment.

product flows

TimeWise assignment details flow

Assignment details

Add course context, assignment scope, due date, and task breakdowns.

TimeWise sorting flow

Prioritize work

Sort and compare coursework so the next task feels clear.

TimeWise focus timer flow

Focus timer

Move from planning into a timed work session with pause and finish states.

gallery

TimeWise project context
TimeWise research process
TimeWise research insight 1
TimeWise research insight 2
TimeWise research insight 3
TimeWise how might we framing
TimeWise design opportunity
TimeWise concept
TimeWise differentiation
TimeWise home screen
TimeWise assignment calculator
TimeWise timer screen
TimeWise awards screen
TimeWise feedback 1
TimeWise feedback 2