Problem
Students often know what is due, but not how long the work will actually take. That uncertainty makes assignments feel larger than they are, which feeds procrastination and stress.
UX · PRODUCT · MOBILE
Student time-management app

TimeWise is a mobile productivity concept built around a simple promise: stop guessing, start doing. Designed for students who procrastinate because assignments feel vague or overwhelming, it translates coursework into smaller time estimates, visual progress, and focused work sessions.
Context
IPD 552 Problem Framing
Role
Research, product strategy, UX/UI design
Focus
Procrastination, planning confidence, student stress
Output
Mobile app concept, prototype flows, validation artifacts
Students often know what is due, but not how long the work will actually take. That uncertainty makes assignments feel larger than they are, which feeds procrastination and stress.
TimeWise reframes planning as an estimation-and-action loop. Students enter assignments, break them into smaller pieces, compare time expectations, and use a focused timer to move from planning into doing.
The interface stays intentionally calm: soft color, clear course progress, lightweight controls, and reward-style feedback. The goal is to make time visible without making the app feel like another assignment.
product flows

Assignment details
Add course context, assignment scope, due date, and task breakdowns.

Prioritize work
Sort and compare coursework so the next task feels clear.

Focus timer
Move from planning into a timed work session with pause and finish states.
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